2014-08-24

rpcs3 Git (2014/08/24)

EmuCR: rpcs3 rpcs3 Git (2014/08/24) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

Play! Git (2014/08/24)

EmuCR: Play!Play! Git (2014/08/24) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

BizHawk SVN r7696

EmuCR: BizHawkBizHawk SVN r7696 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

PPSSPP Git (2014/08/24)

EmuCR: PPSSPPPPSSPP Git (2014/08/24) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

3dmoo Git (2014/08/24)

EmuCR: 3dmoo3dmoo Git (2014/08/24) is compiled. 3dmoo is an open-source Nintendo 3DS Emulator Prototype. It does not run games (yet).

Dolphin Git 4.0-2720

EmuCR: DolphinDolphin Git 4.0-2720 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

RetroArch Git (2014/08/21)

EmuCR: RetroArch  RetroArch Git (2014/08/21) is complied. RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes videogame system emulators and game engines, but also more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores". libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.

MAME Plus! Plus Kaillera v0.154 r224

EmuCR: MAME Plus! Plus KailleraMAME Plus! Plus Kaillera v0.154 r224 is compiled. MAME Plus! Plus Kaillera is a version of MAME with Kaillera support for online gaming against others.