2015-01-04

MAME Git (2015/01/04)

MAMEMAME Git (2015/01/04) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* winprefix: support some C99 extensions in older MSVC [Peter Ferrie]
* Added zeroing of texcoords to reset() of render_primitve. The omission
of doing so may have cause strange drawing issues in case the code
assumes these to be 0.0f (nw)
* Make sdl windows build compile (nw)
* MCU simulation has been fixed [Chris Hard, Adrian Smethurst, Philip Campbell]
* support 800k ProDOS order (.po) disks

Download:MAME Git (2015/01/04) x86
Download:MAME Git (2015/01/04) x64
Source: Here

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