2015-06-29

mGBA Git (2015/06/29)

EmuCR: mGBAmGBA Git (2015/06/29) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Features:
Near full Game Boy Advance hardware support[1].
Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.
Qt and SDL ports for a heavy-weight and a light-weight frontend.
Save type detection, even for flash memory size[2].
Real-time clock support, even without configuration.
A built-in BIOS implementation, and ability to load external BIOS files.
Turbo/fast-forward support by holding Tab.
Frameskip, configurable up to 9.
Screenshot support.
9 savestate slots. Savestates are also viewable as screenshots.
Video and GIF recording.
Remappable controls for both keyboards and gamepads.
Loading from ZIP files.
IPS and UPS patch support.
Game debugging via a command-line interface (not available with Qt port) and GDB remote support.

mGBA Git Changelog:
* GBA Audio: Fix 8-bit writes to audio channel 3 frequency
* GBA Audio: Fix sample order in audio channel 3
* GBA Audio: Implement audio reset for channels A/B
* GBA Hardware: Fix embarrassing build breakage
* GBA Hardware: Add a function for detecting a GB Player-compatible game
* GBA Memory: Optimize stall code
* VFS: Make VFileFILE.unmap only write back if the file was mapped as writable
* Qt: Fix screen not redrawing when loading a state
* Util: Allow loading IPS patches that grow the ROM
* GBA: Fix patching being incompatible with GBAUnloadROM

Download: mGBA Git (2015/06/29)
Source: Here

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