2015-10-25

MAME Git (2015/10/25)

MAMEMAME Git (2015/10/25) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* move along, nothing to see here (nw)
* fix windows build and pcd clock (nw)
* scanline partial updates checkpoint (nw)
This isn't working right yet with my test case, but I'm fairly certain the actual core part is generally correct, just the Apple II video rendering and/or floating-bus reading isn't quite right.
* Apollo changes: [Hans Ostermeyer]
- fixed the Apollo floppy disk emulation
- added the media option -node_id resp. -ni to set the node ID from a node ID rom image file
- fixed the unmapped ISA Bus access to return 0xff instead of 0x00
- removed excessive log entries from unmapped ISA Bus access
- fixed date (and some other issues) in mc146818 (new in MAME 0166)
* Actually hook up the ROMs so we're valid ISO C again (nw)
* Merge branch 'master' of https://github.com/mamedev/mame
* chihiro.c: when an object is bound to a subchannel log it and its class (nw)
* xbox.c: set f0000000-f7ffffff as mirror of physical ram to make 3d routines happy (nw)
* Merge pull request #421 from felipesanches/psx_cdrom_mcu_roms_followup
[psxcd] The firmware image ROM sizes were wrong. And I also took the …
* [psxcd] The firmware image ROM sizes were wrong. And I also took the opportunity to add notes about the boards from which these ROMs were dumped.
* Merge pull request #419 from felipesanches/psx_cdrom_mcu_roms
[PSXCD] Declaring ROM images for the CDROM controller MCU.

Download:MAME Git (2015/10/25) x86
Download:MAME Git (2015/10/25) x64
Source: Here

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