2015-01-29

Nucleus Git (2015/01/29)

EmuCR: Nucleus Nucleus Git (2015/01/29) is compiled. This project focuses on PlayStation 3 emulation.

Play! Git (2015/01/29)

EmuCR: Play!Play! Git (2015/01/29) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Citra Git (2015/01/29)

EmuCR: CitraCitra Git (2015/01/29) is compiled. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

ZXMAK2 SVN r38108

ZXMAK2 SVN r38108 is compiled. ZXMAK2 is plugin based ZX Spectrum Virtual Machine. On the other side, this is flexible ZX Spectrum emulator. Project written in C#. Currently it works on Windows platform and using Managed DirectX.

D2X-XL v1.17.92

EmuCR:D2X-XLD2X-XL v1.17.92 is released. D2X is a port of Descent 2 to OpenGL. It is an open source project and has received a lot of enhancements compared to Descent 2. My work on this project would not have been possible if hadn't been for the people who initially implemented the OpenGL and SDL code in D2X, so my thanks to them: It is for them that we can still play this great game on modern hardware. My thanks also to the many people who have provided input for this project, be it in the form of bug reports, great ideas, logos, encouragement, or other.

MESS v0.158 for Slackware

EmuCR: MESS for SlackwareMESS v0.158 for Slackware is released. These are MESS (and tools) packages for Slackware Linux (32-bit and 64-bit editions). MESS stands for Multi Emulator Super System.

MAME v0.158 for Slackware

EmuCR: MAME for SlackwareMAME v0.158 for Slackware is released. These are MAME (and tools) packages for Slackware Linux (32-bit and 64-bit editions). MAME stands for Multiple Arcade Machine Emulator.

Fceux SVN r3097

EmuCR:FceuxFceux SVN r3097 is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

BizHawk SVN r8972

EmuCR: BizHawkBizHawk SVN r8972 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

DOSBox SVN r3896

EmuCR: DOSBoxDOSBox SVN r3896 is released. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD. However, it is not restricted to running only games. In theory, any MS-DOS or PC-DOS (referred to commonly as "DOS") application should run in DOSBox, but the emphasis has been on getting DOS games to run smoothly, which means that communication, networking and printer support are still in early development.

WolfMame v0.158

WolfMame v0.158 is released. WolfMAME is a build which is optomised for MARP - MAME Action Replay Page, where literally thousands of MAME fans play, save and upload highscore attempts. WolfMAME does not allow the player to pause games, use cheats, change DIP switches etc to gain an unfair advantage.

MameUI v0.158

EmuCR:MameUIMameUI v0.158 is released. MameUI [formerly Mame32] is the GUI version of the Multiple Arcade Machine Emulator, a program which seeks to document the internal hardware and code of all arcade games. Originally authored in 1997 by Chris Kirmse, it was the first port of Mame™ to the Windows platform.

LaunchBox v4.4

EmuCR: LaunchBox LaunchBox v4.4 is released. LaunchBox is a relatively easy to set up frontend for DOSBox. It has plenty of options and is very pleasing to the eyes.

Jpcsp SVN r3690

EmuCR:JPcspJpcsp SVN r3690 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

MD.emu for Android v1.5.26

EmuCR: MD.emu for AndroidMD.emu for Android v1.5.26 is released. MD.emu is a commercial port of the Sega Genesis/Mega Drive and Master System/Mark III emulator Genesis Plus (GPL) for Android. Sega Genesis/Mega Drive and Master System/Mark III emulator based on Genesis Plus (GPL), designed and tested on the original Droid/Milestone and the Xoom, but works on many devices with similar specs. While not currently as fast as some other Genesis apps available (performance is similar my SNES app depending on the game), MD.emu features very accurate emulation is able to properly display graphics in many games other apps do not. Examples include Panorama Cotton, Star Control, and the VS mode in Sonic 2. My goal for future updates is to eventually provide Sega CD support.

Mame4droid Reloaded v1.8

EmuCR: MAME4droidMame4droid Reloaded v1.8 is released. MAME4droid Reloaded emulates arcade games supported by original MAME 0.139u1. This MAME4droid version is targeted to Dual-Core devices (1GHz and 512MB RAM minimum), because it is based on a high specs 2009 PC MAME build. Anyway don't expect arcade games of the 90 to work at full speed. With some games that are really bad optimized (like outrun or mk series) you will need at least a 1.5 ghz dual-core device. This is related to MAME build used, since it is targeted to high specs PC's as i said before. This version doesn't have an uml back end ARM dynamic recompiler, which means drivers based on high specs arcade CPUs won't be playable (it has not sense since this games will be slow in any case).

Project64 Git (2015/01/29)

EmuCR: Project 64Project64 Git (2015/01/29) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

rpcs3 Git (2015/01/29)

EmuCR: rpcs3 rpcs3 Git (2015/01/29) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

UME v0.158

EmuCR: UME UME v0.158 is released. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

HqMAME v2.19

EmuCR: HqMAMEHqMAME v2.19 is released. HqMAME is a modified version of up-to-date MAME with support for HQX image scaling filters.

Snex9x with xBRZ scaler (2015/01/28)

EmuCR: Snes9xSnex9x with xBRZ scaler (2015/01/28) is complied. The xBRZ graphics scaler is now available for the SNES emulator Snes9x! The following Snes9x build is based on the latest source code from Github Snes9x (> snes9x 1:53) together with a few minor bug fixes from Zenju and uses the latest versions of the dependent libraries (zlib, libpng, CG, fmod). As usual xBRZ is implemented with full multi-core support, so that there should be no performance problems on modern dual or quad CPUs.

PPSSPP Git (2015/01/29)

EmuCR: PPSSPPPPSSPP Git (2015/01/29) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Dolphin Git 4.0-5359

EmuCR: DolphinDolphin Git 4.0-5359 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Mameinfo.dat v0.158

Mameinfo.dat v0.158 is released. detailed mame game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.

Dapplegrey v5.1

EmuCR: DOSBoxDapplegrey v5.1 is released. Dapplegrey is a frontend for the MacOS X DOSBox port (which you can get from the official DOSBox website) written in REALbasic. Not only the plain DOSBox app, but DOSBox versions included in DBGL or Boxer will also be recognized as DOSBox binary source. With Dapplegrey you can easily set options the DOSBox gives to you w/o having to enter them manually using the Terminal or have to edit the DOSBox config file. This file will be written before Dapplegrey tells DOSBox to start the DOS game.

John NES v2.66 or Android

EmuCR: John NESJohn NES v2.66 for Android is released. John NES is a NES/Famicom emulator for android 2.2+. This app does not work without your own ROM files. Please try John NES lite before purchasing.

MESSUI v0.158

EmuCR: MESSMESSUI v0.158 is released. MESSUI is a unoffical builds of MESS with NEWUI. MESS is an open source project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

GBA.emu v1.5.26

EmuCR: GBA.emuGBA.emu v1.5.26 is released. Emulate the classic Gameboy Advance (GBA) hand-held on your Android device. Gameboy Advance emulator based on VBA-M r1097 (GPL), designed and tested on the Xoom, Galaxy S2, and Xperia Play, but works on many devices with similar specs. I have made a number of custom optimizations to increase speed while maintaining VBA-M's excellent compatibility and audio quality. You should have at least a 1GHz CPU for best results.

GBC.emu for Android v1.5.26

EmuCR: GBC.emuGBC.emu for Android v1.5.26 is released. GBC.emu is a commercial port of the Game Boy / Game Boy Color emulator Gambatte for Android. Gameboy (Color) emulator based on Gambatte (GPL), designed and tested on the original Droid/Milestone and the Xoom, but works on many devices with similar specs.

MESS v0.158

EmuCR: MESSMESS v0.158 is released. MESS is an open source project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

MAME v0.158

MAMEMAME v0.158 is released. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

NPlayers.ini v0.158

EmuCR: NPlayers.iniNPlayers.ini v0.158 is released. NPlayers.ini fills the "Players" column of your favourite MAME / SDLMAME frontend letting you know how many players the game supports and if it's simultaneous play or not. You'll find more info in the text file included in the zip archive.

MSX.emu for Android v1.5.26

EmuCR: MSX.emuMSX.emu for Android v1.5.26 is released. MSX.emu is a commercial port of the MSX emulator BlueMSX for Android. A port to iOS and WebOS is also announced.

Neo.emu v1.5.26

EmuCR: Neo.emuNeo.emu v1.5.26 is released. NEO.emu is a Neogeo arcade and home system emulator based on Gngeo 0.8-svn (GPL), designed and tested on the original Droid/Milestone, Xoom, and Xperia Play, but works on many devices with similar specs (performance is better than previously released Neogeo apps from personal testing). It requires user-supplied romsets from MAME 0.145 or similar for correct operation (neogeo.zip, etc).

NES.emu for Android v1.5.26

EmuCR: NES.emu for AndroidNES.emu for Android v1.5.26 is released. NES.emu is a commercial port of the NES emulator FCEUX for Android. NES/Famicom emulator based on FCEUX (GPL), designed and tested on the original Droid/Milestone and the Xoom, but works on many devices with similar specs. It uses the most up-to-date revision of well-known PC emulator FCEUX (most other Market apps are built from older & less accurate versions of FCE Ultra).

NGP.emu for Android v1.5.26

EmuCR: NGP.emuNGP.emu for Android v1.5.26 is released. NGP.emu is a commercial Android port of the Neo Geo Pocket emulator Neopop (SDL).