2015-04-03

Citra Git (2015/04/03)

EmuCR: CitraCitra Git (2015/04/03) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

VisualBoyAdvance-M SVN r1288

EmuCR VisualBoyAdvanceVisualBoyAdvance-M SVN r1288 is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

DOSBox SVN r3910

EmuCR: DOSBoxDOSBox SVN r3910 is released. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD. However, it is not restricted to running only games. In theory, any MS-DOS or PC-DOS (referred to commonly as "DOS") application should run in DOSBox, but the emphasis has been on getting DOS games to run smoothly, which means that communication, networking and printer support are still in early development.

ZXMAK2 SVN r38644

ZXMAK2 SVN r38644 is compiled. ZXMAK2 is plugin based ZX Spectrum Virtual Machine. On the other side, this is flexible ZX Spectrum emulator. Project written in C#. Currently it works on Windows platform and using Managed DirectX.

xBRZ v1.3

EmuCR: xBRZxBRZ v1.3 is released. xBRZ is a high quality image upscaling filter by Zenju.

PCSX2 Git (2015/04/03)

EmuCR: PCSX2PCSX2 Git (2015/04/03) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

VisualBoyAdvance-M SVN r1287

EmuCR VisualBoyAdvanceVisualBoyAdvance-M SVN r1287 is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

mGBA Git (2015/04/02)

EmuCR: mGBAmGBA Git (2015/04/02) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Dolphin Git 4.0-5962

EmuCR: DolphinDolphin Git 4.0-5962 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

D2X-XL v1.17.108

EmuCR:D2X-XLD2X-XL v1.17.108 is released. D2X is a port of Descent 2 to OpenGL. It is an open source project and has received a lot of enhancements compared to Descent 2. My work on this project would not have been possible if hadn't been for the people who initially implemented the OpenGL and SDL code in D2X, so my thanks to them: It is for them that we can still play this great game on modern hardware. My thanks also to the many people who have provided input for this project, be it in the form of bug reports, great ideas, logos, encouragement, or other.

Snes9x TestBuild 20150402

EmuCR: Snes9xSnes9x TestBuild 20150402 is released. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan.

News: David Haywood's Homepage - Making Your Ears Bleed (2015/04/01)

April 1st is typically about making your brain hurt with ridiculous concepts and fake news. This year I’ve decided that instead of hurting your brain I’m going to hurt your ears with some very preliminary sound emulation.

The Hyper NeoGeo 64 is a system we’ve never quite got to grips with, it’s a difficult emulation target on several levels, and even the sound system is an unusual setup; a DSP found on a fairly expensive synth, driven by an NEC V53A processor (the synth also uses a V53 interestingly)

RetroArch Git (2015/04/02)

EmuCR: RetroArch  RetroArch Git (2015/04/02) is complied. RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes videogame system emulators and game engines, but also more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores". libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.