2015-04-28

PCSX2 Git (2015/04/28)

EmuCR: PCSX2PCSX2 Git (2015/04/28) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Mupen64Plus v2.5

EmuCR: Mupen64PlusMupen64Plus v2.5 is released. Mupen64Plus is a N64 emulator and plugins for Linux, Mac OSX, and FreeBSD. Mupen64Plus is a plugin-based N64 emulator for Linux which is capable of accurately playing many games. Included are four MIPS R4300 CPU emulators, with dynamic recompilers for 32-bit x86 and 64-bit amd64 systems, and necessary plugins for audio, graphical rendering (RDP), signal co-processor (RSP), and input. There are 3 OpenGL video plugins included: glN64, RiceVideoLinux, and Glide64.

Play! Git (2015/04/28)

EmuCR: Play!Play! Git (2015/04/28) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Project64 Git (2015/04/28)

EmuCR: Project 64Project64 Git (2015/04/28) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

ZXMAK2 SVN r38840

ZXMAK2 SVN r38840 is compiled. ZXMAK2 is plugin based ZX Spectrum Virtual Machine. On the other side, this is flexible ZX Spectrum emulator. Project written in C#. Currently it works on Windows platform and using Managed DirectX.

UME Git (2015/04/28)

EmuCR: UME UME Git (2015/04/28) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

MAME Git (2015/04/28)

MAMEMAME Git (2015/04/28) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MESS Git (2015/04/28)

EmuCR: MESSMESS Git (2015/04/28) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

mGBA Git (2015/04/27)

EmuCR: mGBAmGBA Git (2015/04/27) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

DeSmuME SVN r5174

EmuCR:DeSmuMEDeSmuME SVN r5174 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

PPSSPP Git (2015/04/28)

EmuCR: PPSSPPPPSSPP Git (2015/04/28) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Dolphin Git 4.0-6100

EmuCR: DolphinDolphin Git 4.0-6100 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

WinVICE SVN r29636

EmuCR: SDLVICE WinVICE SVN r29636 is compiled. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

VisualBoyAdvance-M SVN r1366

EmuCR VisualBoyAdvanceVisualBoyAdvance-M SVN r1366 is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

VGBAnext v1.3.1

EmuCR: VGBAnextVGBAnext v1.3.1 is released. VGBAnext emulates GBA, GBC, and GB handheld gaming consoles and their addons, such as tilt sensors, vibration packs, printers, and cheating devices. VGBAnext is specifically opimized for Android devices and comes with cheats for dozens of popular games. It lets you save game progress at any moment, or even rewind gameplay back in time. You can exchange saved game states with other users, or play together by using the network play. VGBAnext supports GoogleTV and a variety of gamepads, including Xperia Play, Moga, iCade, Wiimote, Sixaxis, Nyko PlayPad, and others.