2015-05-30

PCSX2 Git (2015/05/30)

EmuCR: PCSX2PCSX2 Git (2015/05/30) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Project64 Git (2015/05/30)

EmuCR: Project 64Project64 Git (2015/05/30) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

GLideN64 Git (2015/05/30)

EmuCR: GLideN64GLideN64 Git (2015/05/30) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

Citra hw-renderer-fixes Git (2015/05/30)

EmuCR: CitraCitra hw-renderer-fixes Git (2015/05/30) is compiled. Citra hw-renderer-fixes is a branch of Citra. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Xenia Git (2015/05/30)

EmuCR: XeniaXenia Git (2015/05/30) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

bsnes-plus Git (2015/05/30)

EmuCR:bsnes Emulatorsbsnes-plus Git (2015/05/30) is complied. bsnes-plus (or bsnes+) is a fork of bsnes (based on bsnes-classic) intended to introduce some new features and improvements, mostly aimed at debugging. bsnes is an emulator for the Super Famicom and SNES video game systems. The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.

Play! Git (2015/05/30)

EmuCR: Play!Play! Git (2015/05/30) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

rpcs3 Git (2015/05/30)

EmuCR: rpcs3 rpcs3 Git (2015/05/30) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

VisualBoyAdvance-M SVN r1498

EmuCR VisualBoyAdvanceVisualBoyAdvance-M SVN r1498 is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

mGBA Git (2015/05/30)

EmuCR: mGBAmGBA Git (2015/05/30) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Wine v1.7.44

EmuCR:WineWine v1.7.44 is released. Wine is a project to allow a PC running a Unix-like operating system and the X Window System to run x86 programs for Microsoft Windows. Alternately, those wishing to port a Windows application to a Unix-like system can compile it against the Wine libraries.

fMSX v4.2.2 for Android

EmuCR: fMSXfMSX v4.2.2 for Android is released. fMSX is a program that emulates MSX, MSX2, and MSX2+ 8bit home computers. It runs MSX/MSX2/MSX2+ software on many different platforms including Windows, Symbian, MacOS, Unix, MSDOS, AmigaOS, etc.

History.dat v1.62

EmuCR:MameHistory.dat v1.62 is released. History.dat is a searchable & comprehensive database which provides a WIP list of known antique & modern arcade games, casino games & coin-operated machines, including: arcade video games, pinballs, slot machines / pachislots, pachinkos, bat games, bingos, gun games, bowlers / shuffle alleys, jukeboxes, musical instruments, trade stimulators, fortune tellers, strength testers, kiddie rides, redemption games, allwins, working models, vending machines, pool tables, viewers, shockers, scales & more...

IV/Play v1.6

EmuCR: IV/PlayIV/Play v1.6 is released. IV/Play (pronounced ‘Four Play’) is a new desktop oriented GUI front-end for MAME™. It was designed and commissioned by John IV as a familiar feeling alternative to MAMEUI. It has a narrow and particular feature-set, is keyboard driven, and utilises many of the navigation and short cuts of MAMEUI. It is available as a combo x64/x86 app and is targeted towards Windows 7 (or greater) with leveraged features like Jump List support. IV/Play is decoupled from setting MAME options directly in an effort to future proof against the continual core changes that impact MAMEUI.

Citra Git (2015/05/30)

EmuCR: CitraCitra Git (2015/05/30) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Dolphin Git 4.0-6454

(EmuCR: DolphinDolphin Git 4.0-6454 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

GameEx v14.09

EmuCR:GameEx GameEx v14.09 is released. GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista. For just $17 (USD) you can too unlock the full potential of the front end.