2015-05-31

PCSX2 Git (2015/05/31)

EmuCR: PCSX2PCSX2 Git (2015/05/31) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Citra hw-renderer-fixes Git (2015/05/31)

EmuCR: CitraCitra hw-renderer-fixes Git (2015/05/31) is compiled. Citra hw-renderer-fixes is a branch of Citra. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

GLideN64 Git (2015/05/31)

EmuCR: GLideN64GLideN64 Git (2015/05/31) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

Xenia Git (2015/05/31)

EmuCR: XeniaXenia Git (2015/05/31) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

Play! Git (2015/05/31)

EmuCR: Play!Play! Git (2015/05/31) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

MAME Git (2015/05/31)

MAMEMAME Git (2015/05/31) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MESS Git (2015/05/31)

EmuCR: MESSMESS Git (2015/05/31) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

BizHawk SVN r9373

EmuCR: BizHawkBizHawk SVN r9373 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

WinVICE SVN r29780

EmuCR: SDLVICE WinVICE SVN r29780 is compiled. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

PCSX Reloaded SVN r96133

EmuCR: PCSX ReloadedPCSX Reloaded r96133 is compiled. PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.

Citra Git (2015/05/31)

EmuCR: CitraCitra Git (2015/05/31) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

PPSSPP Git (2015/05/31)

EmuCR: PPSSPPPPSSPP Git (2015/05/31) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Dolphin Git 4.0-6467

(EmuCR: DolphinDolphin Git 4.0-6467 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

VisualBoyAdvance-M SVN r1499

EmuCR VisualBoyAdvanceVisualBoyAdvance-M SVN r1499 is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

D2X-XL v1.18.26

EmuCR:D2X-XLD2X-XL v1.18.26 is released. D2X is a port of Descent 2 to OpenGL. It is an open source project and has received a lot of enhancements compared to Descent 2. My work on this project would not have been possible if hadn't been for the people who initially implemented the OpenGL and SDL code in D2X, so my thanks to them: It is for them that we can still play this great game on modern hardware. My thanks also to the many people who have provided input for this project, be it in the form of bug reports, great ideas, logos, encouragement, or other.

WinArcadia & AmiArcadia v24.1

EmuCR:WinArcadia WinArcadia & AmiArcadia v24.1 are released. AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines: Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979); PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).