PCSX2 Git (2015/06/25)

EmuCR: PCSX2PCSX2 Git (2015/06/25) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Play! Git (2015/06/25)

EmuCR: Play!Play! Git (2015/06/25) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

GLideN64 Git (2015/06/25)

EmuCR: GLideN64GLideN64 Git (2015/06/25) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

MAME Git (2015/06/25)

MAMEMAME Git (2015/06/25) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MESS Git (2015/06/25)

EmuCR: MESSMESS Git (2015/06/25) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

History.dat v1.63

EmuCR:MameHistory.dat v1.63 is released. History.dat is a searchable & comprehensive database which provides a WIP list of known antique & modern arcade games, casino games & coin-operated machines, including: arcade video games, pinballs, slot machines / pachislots, pachinkos, bat games, bingos, gun games, bowlers / shuffle alleys, jukeboxes, musical instruments, trade stimulators, fortune tellers, strength testers, kiddie rides, redemption games, allwins, working models, vending machines, pool tables, viewers, shockers, scales & more...

MAMEUIFX v0.163

EmuCR:MAMEUIFXMAMEUIFX v0.163 is released. MAMEUIFX is a derivative unofficial build based on the original MAME/MAMEUI source code. MAMEUIFX has more improvements over regular MAME.

WolfMame v0.163

WolfMame v0.163 is released. WolfMAME is a build which is optomised for MARP - MAME Action Replay Page, where literally thousands of MAME fans play, save and upload highscore attempts. WolfMAME does not allow the player to pause games, use cheats, change DIP switches etc to gain an unfair advantage.

HqMAME v2.24

EmuCR: HqMAMEHqMAME v2.24 is released. HqMAME is a modified version of up-to-date MAME with support for HQX image scaling filters.

Mameinfo.dat v0.163

Mameinfo.dat v0.163 is released. detailed mame game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.

MS-DOS Player for Win32-x64 (2015/06/25)

EmuCR: MS-DOS PlayerMS-DOS Player for Win32-x64 (2015/06/25) is released. MS-DOS Player is MS-DOS emulator running on Win32-x64 command prompt. 16bit MS-DOS compatible commands can be exexuted on Win32-x64 envrionment.

mGBA Git (2015/06/25)

EmuCR: mGBAmGBA Git (2015/06/25) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

M1.XML (2015/06/24)

M1.XML (2015/06/24) is released. M1.XML file for use with M1 - keeping up with changes in MAME. M1 plays the music from arcade games by running the code in the original ROMs (not supplied). This allows entirely authentic playback of classic video game tunes while you work.

Ishiiruka-Dolphin Custom Version (2015/06/25)

EmuCR: DolphinIshiiruka-Dolphin Custom Version (2015/06/25) is compiled. This Version complements Official Dolphin-Master giving support for legacy devices, and reducing cpu usage on the graphic thread. The focus is the gaming experience and speed. At the momment the focus is only in Windows DX9/DX11.

MAME Plus! v0.163 r5258

EmuCR: MAME Plus!
MAME Plus! v0.163 r5258 is compiled. New version of this MAME Emulator for Windows. MAME Plus! has many features to make it a great unoffical build.

Dolphin Git 4.0-6876

EmuCR: DolphinDolphin Git 4.0-6876 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Citra Git (2015/06/25)

EmuCR: CitraCitra Git (2015/06/25) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

MEWUI for MAME v1.63

EmuCR: MEWUIMEWUI for MAME v1.63 is released. MEWUI is intended as an simple extension of the internal UI of MAME, whose main characteristic lies in viewing the complete games list.

MameUI v0.163

EmuCR:MameUIMameUI v0.163 is released. MameUI [formerly Mame32] is the GUI version of the Multiple Arcade Machine Emulator, a program which seeks to document the internal hardware and code of all arcade games. Originally authored in 1997 by Chris Kirmse, it was the first port of Mame™ to the Windows platform.

QMC2 v0.53

EmuCR: QMC2QMC2 v0.53 is compiled. QMC2 is a good GUI for MAME & MESS. QMC2(M.A.M.E. Catalog / Launcher II) is the successor of one of the first XMAME/MESS GUI frontends available, QMamecat (derived from MAMECAT, which was text-only). QMC2 has been rebuilt from scratch as a Qt 4 project. Parts of the design and code were inspired by its predecessor. The new design was made as flexible as possible to minimize dependencies from frontend- and CLI-related MAME changes, which was a major deficiency of QMamecat. QMC2 uses a template-based MAME configuration scheme, which can easily be enhanced with additional command line options (defined in an XML template file).