2015-09-07

PCSX2 Git (2015/09/07)

EmuCR: PCSX2PCSX2 Git (2015/09/07) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Xenia Git (2015/09/07)

EmuCR: XeniaXenia Git (2015/09/07) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

rpcs3 Git (2015/09/07)

EmuCR: rpcs3 rpcs3 Git (2015/09/07) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

Project64 Git (2015/09/07)

EmuCR: Project 64Project64 Git (2015/09/07) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Dolwin Git (2015/09/07)

EmuCR: dolwinDolwin Git (2015/09/07) is compiled. Dolwin is a Nintendo GameCube Emulator for Windows. Dolwin is an emulator of Nintendo Gamecube console. This platform is based on PowerPC-derivative processor, produced by IBM Corp. and codenamed Gekko. Dolwin mainly purposed to emulate homebrewn applications.

Play! Git (2015/09/07)

EmuCR: Play!Play! Git (2015/09/07) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

MAME Git (2015/09/07)

MAMEMAME Git (2015/09/07) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MESS Git (2015/09/07)

EmuCR: MESSMESS Git (2015/09/07) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

Yabause Git (2015/09/07)

EmuCR: SS EmulatorsYabause Git (2015/09/07) is compiled. Yabause is a Sega Saturn Emulator(SS Emulator) for Linux, Windows and Mac OS X.Yabause support booting games using Saturn cds or iso files.

Jpcsp Git (2015/09/07)

EmuCR:JPcspJpcsp Git (2015/09/07) is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

PPSSPP Git (2015/09/07)

EmuCR: PPSSPPPPSSPP Git (2015/09/07) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Dolphin Git 4.0-7630

EmuCR: DolphinDolphin Git 4.0-7630 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Ishiiruka-Dolphin Custom Version (2015/09/07)

EmuCR: DolphinIshiiruka-Dolphin Custom Version (2015/09/07) is compiled. This Version complements Official Dolphin-Master giving support for legacy devices, and reducing cpu usage on the graphic thread. The focus is the gaming experience and speed. At the momment the focus is only in Windows DX9/DX11.

mGBA Git (2015/09/07)

EmuCR: mGBAmGBA Git (2015/09/07) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Citra Git (2015/09/07)

EmuCR: CitraCitra Git (2015/09/07) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

BizHawk Git (2015/09/07)

EmuCR: BizHawkBizHawk Git (2015/09/07) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.