2016-08-10

Decaf Git (2016/08/10)

EmuCR: WiiUDecaf Git (2016/08/10) is compiled. Decaf (originally called WiiU-EMU) is a researching Wii U emulation. The Wii U is a home video game console created by Nintendo and the successor to the Wii.

Decaf Git Changelog:
* Fix build errors from missing include and GCC being retarted.
* Minor optimization to stridedMemcpy implementation.
* Merge pull request #260 from achurch/vs-int-inputs
opengl: Fix handling of integer vertex attributes.
* opengl: Fix handling of integer vertex attributes.
* Implement divw/divwu instructions in JIT.
* Implement integer divison in JIT.
* Implement JIT version of fsel instruction.
* Implement JIT versions of lwarx and stwcx.
* Implement lwarx/stwsx using atomics instead of a global lock.
* Implement JIT version of data-cache instructions.
* Reduce the number of context switches when force_sync=true.
* Handle SDL events when no PM4 buffers and force_sync on.
In the past, the syncPoll function would block which would
cause the SDL loop to block waiting for PM4 commands to
execute. This commit corrects that behaviour so that there
is no block that occurs during syncPoll.
* Remove accidentally included pragma optimize.
* Implement optimized version of addrlib pixel transfers.
* Rename 'depth' to 'slice' in surface functions.
This was confusing before.
* Merge pull request #259 from achurch/gl-xfb
opengl: Transform feedback fixes.
* opengl: Fix backwards copy and wrong source offset for XFB reads.
* opengl: Fix wrong stride on transform feedback buffer offset update.
* opengl: Write transform feedback declarations after translation.
This allows us to properly include the streamout buffer stride in the
output declaration.
Also add a named constant for the number of streamout buffers.
* Add missing include directory to gfd-tool
* Update SDL.
* Update pugixml.
* Update imgui.
* Update cereal.
* Update asmjit.
* Update spdlog.
* Update to glbinding v2.1.1
* gx2: Add missing clamp for ANISO_BIAS in GX2InitSamplerLODAdjust.
* opengl: Implement sampler LOD values.
* opengl: Use fixed_point classes for sampler MIN_LOD, MAX_LOD and LOD_BIAS.
* bitfield: Add support for fixed_point values in bitfields.
* Merge pull request #258 from achurch/gl-pedantry
opengl: Fix misleading error message and inconsistent capitalization.
* opengl: Fix misleading error message and inconsistent capitalization.

Download: Decaf Git (2016/08/10)
Source: Here

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