2016-06-01

PCSX2 Git (2016/06/01)

EmuCR: PCSX2PCSX2 Git (2016/06/01) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Nucleus Git (2016/06/01)

EmuCR: Nucleus Nucleus Git (2016/06/01) is compiled. This project focuses on PlayStation 3 emulation.

Decaf Git (2016/06/01)

EmuCR: WiiUDecaf Git (2016/06/01) is released. Decaf (originally called WiiU-EMU) is a researching Wii U emulation. The Wii U is a home video game console created by Nintendo and the successor to the Wii.

Citra Git (2016/06/01)

EmuCR: CitraCitra Git (2016/06/01) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

BizHawk Git (2016/06/01)

EmuCR: BizHawkBizHawk Git (2016/06/01) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

mGBA Git (2016/06/01)

EmuCR: mGBAmGBA Git (2016/06/01) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

PPSSPP Git (2016/06/01)

EmuCR: PPSSPPPPSSPP Git (2016/06/01) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Nintendulator 0.975 beta (2016/05/31)

NintendulatorNintendulator 0.975 beta (2016/05/31) is released. Nintendulator is an open source Win32 NES emulator written in C (plus some assembly optimization). The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed.

History.dat v1.74a

EmuCR:MameHistory.dat v1.74a is released. History.dat is a searchable & comprehensive database which provides a WIP list of known antique & modern arcade games, casino games & coin-operated machines, including: arcade video games, pinballs, slot machines / pachislots, pachinkos, bat games, bingos, gun games, bowlers / shuffle alleys, jukeboxes, musical instruments, trade stimulators, fortune tellers, strength testers, kiddie rides, redemption games, allwins, working models, vending machines, pool tables, viewers, shockers, scales & more...