2016-09-26

PCSX2 Git (2016/09/26)

EmuCR: PCSX2PCSX2 Git (2016/09/26) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Redream Git (2016/09/26)

EmuCR: DreavmRedream Git (2016/09/26) is compiled. Redream (originally called Dreavm) is a work in progress emulator for the SEGA Dreamcast.

rpcs3 Git (2016/09/26)

EmuCR: rpcs3 rpcs3 Git (2016/09/26) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

rpcs3 vulkan-wip Git (2016/09/26)

EmuCR: rpcs3 rpcs3 vulkan-wip Git (2016/09/26) is compiled. rpcs3 vulkan-wip is a branch of rpcs3.rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

DeSmuME SVN r5560

EmuCR:DeSmuMEDeSmuME SVN r5560 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

Project64 Git (2016/09/26)

EmuCR: Project 64Project64 Git (2016/09/26) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Reicast Git (2016/09/26)

EmuCR: reicastReicast Git (2016/09/26) is compiled. reicast is a multi-platform Dreamcast emulator. The project is currently in Alpha, usability, performance and stability issues are to be expected. Cortex-A9 dualcore, 1ghz+ is the minimum hardware for decent speeds.

GLideN64 Git (2016/09/26)

EmuCR: GLideN64GLideN64 Git (2016/09/26) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

RxNES v1.567

RxNES v1.567 is released. RxNES is basically 80 lines of code added to an Open Source NES Emulator within the Unity3D Engine. Unity3D is not required, you can upgrade games with the Standalone Build.

PPSSPP Git (2016/09/26)

EmuCR: PPSSPPPPSSPP Git (2016/09/26) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Fceux SVN r3319

EmuCR:FceuxFceux SVN r3319 is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

BizHawk Git (2016/09/26)

EmuCR: BizHawkBizHawk Git (2016/09/26) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

Dolphin Git 5.0-679

EmuCR: DolphinDolphin Git 5.0-679 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

DSVZ200 (2016/09/26)

DSVZ200 (2016/09/26) is released. This is coded in X-86 assembly language using FASM for the Windows Desktop Target, The emulator installer has options for a single file install or the full install includes the assembler, a single click builds and runs Z80 code instantly in the emulator, further options allow for audio transfer to real computer using a standard aux cable.

WinVICE SVN r31900

EmuCR: SDLVICE WinVICE SVN r31890 is compiled. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

mGBA Git (2016/09/26)

EmuCR: mGBAmGBA Git (2016/09/26) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

WinUAE v3.4.0 Beta 9

EmuCR:WinUAEWinUAE v3.4.0 Beta 9 is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.