2017-09-23

Nintendulator SVN r1353

NintendulatorNintendulator SVN r1350 is compiled. Nintendulator is an open source Win32 NES emulator written in C (plus some assembly optimization). The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed.

Supported file formats include .NES, UNIF, FDS (fwNES format), and NSF. Mappers are handled using external DLLs, complete with extra sound channels for most games which provide them. Other notable features include writing to FDS images (by storing the differences in the SRAM folder), Game Genie support (limited to 3 codes), customizeable controllers (including 4 player), input movie recording and playback (with re-recording), AVI capturing, and a debugger.

Nintendulator SVN Changelog:
r1353
Update and simplify copyright - keep the years in [in_]Nintendulator.cpp only, so there's fewer places to update
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r1349
Add new debug-safe read handlers for CPU and PPU (to avoid needlessly displaying 0xFF everywhere), update mapper interface version
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Download: Nintendulator SVN r1350
Source: Here

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