2017-05-27

XQEMU Git (2017/05/27)

EmuCR:Xbox EmulatorsXQEMU Git (2017/05/27) is compiled. XQEMU is a open source, cross-platform emulator for the original Xbox (and Sega Chihiro). It is currently in very early stages of development. XQEMU is built on-top of QEMU.

rpcs3 Git (2017/05/27)

EmuCR: rpcs3 rpcs3 Git (2017/05/27) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

Citra Git (2017/05/27)

EmuCR: CitraCitra Git (2017/05/27) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Stella Git (2017/05/27)

EmuCR: StellaStella Git (2017/05/27) is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

Nintendulator 0.975 beta (2017/05/26)

NintendulatorNintendulator 0.975 beta (2017/05/26) is released. Nintendulator is an open source Win32 NES emulator written in C (plus some assembly optimization). The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed.

PPSSPP v1.4.2

EmuCR: PPSSPPPPSSPP v1.4.2 is released. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

BizHawk Git (2017/05/27)

EmuCR: BizHawkBizHawk Git (2017/05/27) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

PPSSPP Git (2017/05/27)

EmuCR: PPSSPPPPSSPP Git (2017/05/27) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Dolphin Git 5.0-3921

EmuCR: DolphinDolphin Git 5.0-3921 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Ishiiruka-Dolphin Custom Version (2017/05/27)

EmuCR: DolphinIshiiruka-Dolphin Custom Version (2017/05/27) is compiled. This Version complements Official Dolphin-Master giving support for legacy devices, and reducing cpu usage on the graphic thread. The focus is the gaming experience and speed. At the momment the focus is only in Windows DX9/DX11.

86Box Git (2017/05/27)

86Box Git (2017/05/27) is complied. 86Box (formerly PCem Unofficial, PCem Experimental, or PCem-X) is an unofficial branch of the PCem emulator, which aims to emulate IBM compatible machines from 1981-2000 period. This branch adds several emulated motherboards.

WiiMC-SS (2017/05/24)

EmuCR:WiiMC WiiMC-SS (2017/05/24) is released. WiiMC-SS is a personal version of WiiMC. WiiMC is an open source media player for the Nintendo Wii. The GUI is powered by libwiigui.

PicoDrive 1.91 (2017/05/22)

EmuCR: MameUIHiScorePicoDrive 1.91 (2017/05/22) is released. PicoDrive is yet another Megadrive / Genesis / Sega CD / Mega CD / 32X / SMS emulator, which was written having ARM-based handheld devices in mind (such as smartphones and handheld consoles like GP2X and Pandora), but also runs on non-ARM little-endian hardware too. The emulator is heavily optimized for ARM, features assembly cores for 68k, Z80 and VDP chip emulation, also has dynamic recompilers for SH2 and SSP16 (for 32X and SVP emulation). It was started by Dave (aka fdave, finalburn author) as basic Genesis/Megadrive emulator for Pocket PC, then taken over and expanded by notaz.

FS-UAE v2.9.6 dev

EmuCR: fs-uaeFS-UAE v2.9.6 dev is released. fs-uae is a multi-platform Amiga emulator based on UAE/WinUAE, with a focus on emulating floppy-disk and CD-ROM based games. An important feature of the emulator is that it is fully controllable with a gamepad from your couch, with an on-screen GUI, which means that you can easily swap floppies and load save states with your gamepad. fs-uae is well suited to be started from an emulator frontend running on a HTPC, for instance.

m64p (2017/05/26)

m64p (2017/05/26) is released. m64p uses mupen64plus-gui, a brand new mupen64plus frontend written in Qt5. It supports all thing things you’d expect from a frontend (savestate management, pausing, screenshots, etc..). m64p comes bundled with GLideN64 for the graphics plugin. It should give you the best out-of-the-box experience available for N64 gaming.

BlastEm v0.5.0 pre (2017/05/27)

BlastEm v0.5.0 (2017/05/27) is released. BlastEm has the goal of being an extremely accurate Genesis emulator while still running on relatively modest hardware by using advanced techniques. Currently it meets neither my accuracy nor performance goals, but those goals are pretty high. Speed and accuracy should be sufficient for most purposes. It runs at full speed on an old first generation Intel Atom and can run Sonic 2 at around 600 fps on a Haswell desktop using a single core. To my knowledge, it is the only emulator besides Genesis Plus GX that can properly display the "TITAN 512C FOREVER" portion of Titan's Overdrive demo, and the only emulator besides Exodus that passes all 122 of the tests in Nemesis' VDP FIFO Testing ROM and can properly display "Direct Color DMA" demos.

Emulator Organizer v6.7.129

EmuCR:Emulator OrganizerEmulator Organizer v6.7.129 is released. Emulator Organizer is an advanced Emulator Tool designed in order to manage your multimedi files likes games,books video,roms and emulator.

nSide v009r12.368

nSide v009r12.368 is released. nSide is a fork of higan v095 by byuu (http://byuu.org/emulation/higan/), which was renamed to exclude "higan" at byuu's request.

DS4Windows v1.4.73

EmuCR: DS4WindowsDS4Windows v1.4.73 is released. DS4Windows is a portable program that allows you to get the best experience while using a DualShock 4 on your PC. By emulating a Xbox 360 controller, many more games are accessible.

EmuTos CVS (2017/05/27)

EmuCR: EmuTosEmuTos CVS (2017/05/27) is released. EmuTos is a GEMDOS compatible operating system for Atari ST series computers. It is made from Digital Research's GPLed original sources and is a free and open source replacement for common TOS images for Atari ST emulators.

MS-DOS Player for Win32-x64 (2017/05/26)

EmuCR: MS-DOS PlayerMS-DOS Player for Win32-x64 (2017/05/26) is released. MS-DOS Player is MS-DOS emulator running on Win32-x64 command prompt. 16bit MS-DOS compatible commands can be exexuted on Win32-x64 envrionment.

Neko Project 21W v0.86 Rev. 31

EmuCR:Neko Project IINeko Project 21/W v0.86 Rev. 31 is released. Neko Project II is a port to the Wii of NP2 (Neko Project II), NEC PC-9801 emulator, programmed by Yui.

fixGB Alpha v0.4

EmuCR: fixGBfixGB Alpha v0.2 is released. This is still quite early in development so it cant do all that much, its essentially the GB version of my NES Emulator fixNES. If you want to check it out for some reason I do include a windows binary in the "Releases" tab, if you want to compile it go check out the "build" files. You will need freeglut as well as openal-soft to compile the project, it should run on most systems since it is fairly generic C code. Right now most standard GB titles using MBC1, 3 and 5 should work just fine and also save into standard .sav files. You can also listen to .gbs files by dragging them in, changing tracks works by pressing left/right.