2018-04-25

PCSX2 Git (2018/04/25)

EmuCR: PCSX2PCSX2 Git (2018/04/25) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Citra Git (2018/04/25)

EmuCR: CitraCitra Git (2018/04/25) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

yuzu Git (2018/04/25)

EmuCR: yuzuyuzu Git (2018/04/25) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

Ryujinx Git (2018/04/25)

EmuCR: RyujinxRyujinx Git (2018/04/25) is complied. Ryujinx is a Experimental Switch emulator written in C#. Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now. Contributions are always welcome.

Supermodel SVN r723

EmuCR: SupermodelSupermodel SVN r723 is compiled. Supermodel is a Sega Model 3 arcade emulator. Supermodel emulates Sega's Model 3 arcade platform, allowing you to play a number of ground-breaking 3D classics on your PC.

higan v106r17

EmuCR: higanhigan v106r17 is released.. higan (formerly bsnes) is a Nintendo multi-system emulator that began development on 2004-10-14. It currently supports the following systems:

x360ce v4.4.0.3 Alpha

EmuCR:x360ce x360ce v4.4.0.3 Alpha is compiled. Xbox 360 Controller Emulator (a wrapper library that translates the xinput calls to directinput calls) which allows your controller (GamePad, Joystick, Wheel, ...) to function like an Xbox 360 controller on a Windows PC. For example it allows you to play Grand Theft Auto (GTA) game with Logitech wheel.

Snes9x Git (2018/04/25)

EmuCR: Snes9xSnes9x Git (2018/04/25) is compiled. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

Swiss r440

Swiss r440 is released. The swiss army knife of gamecube homebrew. Swiss aims to be the ultimate utility Gamecube homebrew application.

ARCADE v0.197

EmuCR:MAMEUIFXARCADE v0.197 is released. ARCADE is a derivative unofficial build based on the MAMEUIFX source code. MAMEUIFX has more improvements over regular MAME.

Dapplegrey v6.4.1

EmuCR: DOSBoxDapplegrey v5.4.9 is released. Dapplegrey is a frontend for the MacOS X DOSBox port (which you can get from the official DOSBox website) written in REALbasic. Not only the plain DOSBox app, but DOSBox versions included in DBGL or Boxer will also be recognized as DOSBox binary source. With Dapplegrey you can easily set options the DOSBox gives to you w/o having to enter them manually using the Terminal or have to edit the DOSBox config file. This file will be written before Dapplegrey tells DOSBox to start the DOS game.

HBMAME v0.197

EmuCR: HBMAMEHBMAME v0.197 is released. HBMAME (HomeBrew MAME) is a derivate of MAME, and contains various hacks and homebrews that are not included in MAME. It is based on the latest MAME source from SVN at the time of release.

MameUI v0.197

EmuCR:MameUIMameUI v0.197 is released. MameUI [formerly Mame32] is the GUI version of the Multiple Arcade Machine Emulator, a program which seeks to document the internal hardware and code of all arcade games. Originally authored in 1997 by Chris Kirmse, it was the first port of Mame™ to the Windows platform.

MESSUI v0.197

EmuCR: MESSMESSUI v0.197 is released. MESSUI is a unoffical builds of MESS with NEWUI. MESS is an open source project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

WolfMame v0.197

WolfMame v0.197 is released. WolfMAME is a build which is optomised for MARP - MAME Action Replay Page, where literally thousands of MAME fans play, save and upload highscore attempts. WolfMAME does not allow the player to pause games, use cheats, change DIP switches etc to gain an unfair advantage.

Jpcsp Git (2018/04/25)

EmuCR:JPcspJpcsp Git (2018/04/25) is compiled. JPCSP is a PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

EightyOne v1.10

EightyOne v1.10 is released. EightyOne emulates the Sinclair ZX81, Sinclair ZX80, Sinclair ZX Spectrum 16k/48k, Sinclair ZX Spectrum 128k, Amstrad/Sinclair Spectrum +2, Amstrad/Sinclair Spectrum +2a, Amstrad/Sinclair Spectrum +3, Timex TS1000, Timex TS1500, Timex TS2068, Timex TC2048, Lambda 8300, Ringo R470, MicroDigital TK85 and Jupiter ACE.

WinVICE SVN r34722

EmuCR: SDLVICE WinVICE SVN r34722 is compiled. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

mGBA Git (2018/04/25)

EmuCR: mGBAmGBA Git (2018/04/25) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Mameinfo.dat v0.197

Mameinfo.dat v0.197 is released. detailed mame game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.

MAME v0.197

MAMEMAME v0.197 is released. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

1964js Git (2018/04/25)

EmuCR: N641964js Git (2018/04/25) is released. 1964js is the first N64 emulator written in JavaScript (CoffeeScript to JS). It is loosely a port of our N64 emulator for Windows called 1964. 1964 was written in C and C++.