2018-07-04

PCSX2 Git (2018/07/04)

EmuCR: PCSX2PCSX2 Git (2018/07/04) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

rpcs3 Git (2018/07/04)

EmuCR: rpcs3 rpcs3 Git (2018/07/04) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

Citra Git (2018/07/04)

EmuCR: CitraCitra Git (2018/07/04) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Ryujinx Git (2018/07/04)

EmuCR: RyujinxRyujinx Git (2018/07/04) is complied. Ryujinx is a Experimental Switch emulator written in C#. Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now. Contributions are always welcome.

yuzu Git (2018/07/04)

EmuCR: yuzuyuzu Git (2018/07/04) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

Snes9x Git (2018/07/04)

EmuCR: Snes9xSnes9x Git (2018/07/04) is compiled. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

GLideN64 Git (2018/07/04)

EmuCR: GLideN64GLideN64 Git (2018/07/04) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

ANESE Git (2018/07/04)

EmuCR: ANESE ANESE Git (2018/07/04) is released. ANESE (Another NES Emulator) is a Nintendo Entertainment System Emulator being written for fun and learning. While accuracy is a long-term goal, ANESE’s primary goal is to play some of the more popular titles. As of now, most basic Mappers have been implemented, so popular titles should be working! :smile: ANESE is built with cross-platform in mind, and is regularly built on all major platforms (macOS, Windows, and Linux). ANESE doesn’t use any vendor-specific language extensions, and is compiled with strict compiler flags. It is also linted (fairly) regularly. ANESE strives for clean and interesting C++11 code, with an emphasis on readability and maintainability. With that said, performance is important, but it’s not ANESE’s primary focus.

Dolphin Git 5.0-8318

EmuCR: DolphinDolphin Git 5.0-8318 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

m64p (2018/07/04)

m64p (2018/07/04) is released. m64p uses mupen64plus-gui, a brand new mupen64plus frontend written in Qt5. It supports all thing things you’d expect from a frontend (savestate management, pausing, screenshots, etc..). m64p comes bundled with GLideN64 for the graphics plugin. It should give you the best out-of-the-box experience available for N64 gaming.

BizHawk Git (2017/07/04)

EmuCR: BizHawkBizHawk Git (2017/07/04) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

Mohkerz Loaderz v0.4

EmuCR: Mohkerz LoaderzMohkerz Loaderz v0.4 is released. Mohkerz Loaderz is another arcade game loader called after my friend Mohkerz because without him this loader would not exist. It will always be entirely free (no Patreon ever), and source code will always be fully open. This is not meant to be better than other loaders, it is just meant to be an open alternative to the current closed loaders. The loader will focus on quality instead of quantity. This is a very early minimal release only supporting Fast and Furious Drift, Ford Racing Full Blown, Operation Ghost, and Sega Rally 3 for now. More games and more features might come if we have enough time.

GameLoader ALL RH 307

GameLoader ALL RH 307 is released. GameLoader is a Arcade PC game loader.

WinUAE v4.0.1 Beta 2

EmuCR:WinUAEWinUAE v4.0.1 Beta 2 is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.