2020-06-09

DuckStation Git (2020/06/09)

DuckStation Git (2020/06/09) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* GPU: Fix double shader compilation
* CubebAudioStream: Fix crash in PulseAudio on Linux
* Add initial libretro implementation
* Add subset of headers from libretro-common
* Qt: Fix compatibility column not showing by default
* Move most helper logic from base HostInterface to FrontendCommon
* AudioStream: Don't call FramesAvailable() while locked

Download: DuckStation Git (2020/06/09)
Source:Here

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