PPSSPP Git Changelog:
* Merge pull request #14078 from unknownbrackets/ppge-alloc
* PPGe: Decimate text images properly.
* Update version to 1.11
* Do the title screen animation by accumulator instead, to avoid a long first frame breaking it.
* Update lang,pspautotests submodules
* Merge pull request #14011 from hrydgard/readme-1.11
* Run the link script, fixups
* Run the link script
* More stuff in README.md
* More from unknown and sum2012
* List fixed games. Thanks sum2012
* Address initial feedback by iota97
* Update README.md for 1.11
* Merge pull request #14072 from ANR2ME/adhoc
* Removing hleDelayResult from internal adhoc functions to prevent waking up thread that supposed to be blocked by the outer HLE.
* Updated some Logs to help finding the location of the call to debug.
* Fix possible race condition issue.
* Moving hleDelayResult from internal function of SetSocketAlert to prevent waking up HLE-blocked thread
* Minor renaming
* We don't really need to allocate a buffer when using MSG_TRUNC on recvfrom

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PPSSPP Git (2021/02/08) x64 : 1fichier anonfiles dailyuploads megaup tusfiles uptobox zippyshare
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