PPSSPP Git Changelog:
* Merge pull request #21588 from Felipefpl/master
* Updated brazilian portuguese translation
* Merge pull request #21587 from crashGG/mmpx-enhace
* Update tex_mmpx_adv.csh
* Merge pull request #21568 from crashGG/mmpx-enhace
* Update tex_mmpx_adv.csh
* Merge pull request #21578 from hrydgard/compute-shader-constant-buffer
* Rework constant buffer loading, barrier fix
* More work. Some initialization order problem.
* Hackery to prepare for constant buffers in compute
* Merge pull request #21584 from hrydgard/misc-fixes
* Change the default of "Low latency present" to false, doesn't seem to work well on VRR and on platforms like
* Revert "Remove unnecessary bindings from compute shader descriptor layout"
* Add the ability to hide adhoc servers using a "hidden" entry in the json.
Download: PPSSPP Git (2026/04/24) x64
Download: PPSSPP Git (2026/04/24) Android
Source: Here2
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