PCSX-Redux Git (2026/10/21) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.PCSX-Redux Changelog::
* Merge pull request #2327 from rixnobis/pcdrv-net
* PCdrv: move the network cases out of exception()
* PCdrv: refuse every xxx:// name in PCcreat, as PCopen does
* PCdrv: resolve tcp:// host names on the UV thread, within the connect deadline
* PCdrv: TCP streams through PCopen("tcp://host:port")
* Merge pull request #2152 from rixnobis/exe2sys573
* exe2sys573: reject outputs that are hard links to each other
* exe2sys573: split main into helpers
* azure: ship exe2sys573 and keep VSTest from running it
* exe2sys573: reject colliding outputs, short reads and short writes
* exe2sys573: add -even/-odd outputs for testing in MAME
* tools: add exe2sys573, a System 573 flash image builder
* Merge pull request #2431 from rixnobis/rewind-restore-fixes
* spu: move the ENVX walk save into its own function
* spu: save the ENVX walk with the rest of the voice state
* sstate: keep the icache, MDEC tables and GPU status across an in-memory restore
* Merge pull request #2330 from rixnobis/gpu-overdraw-heatmap
* GPU logger: follow the pixel-address wrap, not an 11-bit sum
* Shader editor: only persist shaders that differ from the built-in source
* GPU logger: per-frame overdraw heatmap in the VRAM viewer
* Merge pull request #2429 from rixnobis/isobuilder-licence
* isobuilder: read the whole license file, split writeLicense
* isobuilder: move the whole-sector license check out of writeLicense
* isobuilder: name the whole-sector license check
* isobuilder: take custom licenses, sort directory records
* Merge pull request #2428 from rixnobis/cdrom-no-ui
* tests: run cdrom.Interpreter and cdrom.Dynarec with -no-ui
* Merge pull request #2424 from rixnobis/submodule-org-urls-2
* Point luafilesystem and LuaJIT submodules at the pcsx-redux org
* Merge pull request #2421 from rixnobis/win-pcsxrunner
* ci: give the Windows CLI job 120 minutes, run test.cue creation headless
* ci: run pcsxrunner on the Windows CLI pipeline
* Merge pull request #2422 from rixnobis/sstate-branch-slot
* sstate: save the pending branch-slot mark
* Merge pull request #2414 from grumpycoders/chores-i18n
* [Chores] Regen i18n
* Merge pull request #2412 from rixnobis/soft-disp-range
* display: keep the filtered size non-negative
* display: clamp a reversed vertical range to zero height
* display: double the height only for 480-line mode
* soft gpu: show the display range, not the mode's nominal width
* Merge pull request #2312 from rixnobis/autoupdate-text
* gui: auto-update notice no longer mentions Microsoft
* Merge pull request #2415 from rixnobis/uvfifo-win-skip
* Tests: skip the two UvFifo teardown tests on Windows.
* Merge pull request #2419 from rixnobis/pr-builds-retry
* ci: retry colliding PR build uploads longer, with jitter
* Merge pull request #2420 from rixnobis/submodule-org-urls
* Point org-moved submodules at pcsx-redux
* Merge pull request #2417 from rixnobis/gpu-dma-dreq
* src/mips: pin the old base plus tests/gpu-dma-dreq
* gpu: stop a sync mode 1 DMA on a block boundary inside a polygon or line
* Merge pull request #2418 from rixnobis/cdrom-sstate-flags
* sstate: save the CD-ROM sector-read and SCEx-reset flags
* Merge pull request #2399 from rixnobis/psyq-obj-cppcheck
* psyq-obj-parser: clean up cppcheck findings
* Merge pull request #2411 from grumpycoders/chores-i18n
* [Chores] Regen i18n
Download: PCSX-Redux Git (2026/10/21)
Source:Here
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