RMG-K v0.9.15 is released. Rosalie's Mupen GUI is a free and open-source mupen64plus front-end written in C++. This fork is focused around netplay with the Kaillera protocol, supporting both traditional Kaillera servers and direct peer-to-peer connections. Available on Windows and Linux.
RMG-K Changelog:
Add Qt localization infrastructure and language selection by @crossn in #181
0f fix by @Ownasaurus in #193
Connection info clarity by @Ownasaurus in #194
Server restart bug fix by @Ownasaurus in #196
Enable cheats by default for Vanilla by @nickthename in #198
Improve live replay system by @Ownasaurus in #197
Unified controller settings by @nickthename in #199
Seed dynarec PC before rollback baseline capture by @Ownasaurus in #200
allow compilation with spaces in path by @Ownasaurus in #201
Reset fix by @Ownasaurus in #202
Fix Smash Remix 4p stalls caused by always-on profiling by @Ownasaurus in #204
Fix Bomberman 64 startup in four-player rollback by @Ownasaurus in #205
Save frame 0 as a shared rollback baseline and capture SRAM by @Jay-Day in #209
Add live viewer OSD toggle and lobby cleanup by @nickthename in #210
Enable recording by default with a 512 MB cap and refresh on room entry by @nickthename in #211
Preserve AI FIFO addresses and RDRAM memory mapping in rollback states by @Ownasaurus in #213
Sync spectator cheats and improve lobby replay controls by @nickthename in #215
Translate core UI to Japanese by @crossn in #214
Pin Windows MinGW Runtime by @nickthename in #217
Translate ROM browser UI to Japanese by @crossn in #216
Fix a bug that blocked replay keyframes by @nickthename in #220
spectator chats separate from player chats by @jtl3d in #218
Fix GameCube controller defaults by @nickthename in #219
Fix duplicate inputs by @nickthename in #224
Download: RMG-K v0.9.8.3b
Source:Here
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