DuckStation Git (2026/11/02) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and "Big Picture" UI
Automatic updates for Windows builds
Automatic content scanning - game titles/hashes are provided by redump.org
Optional automatic switching of memory cards for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches
DuckStation Changelog:
* FullscreenUI: Fix game list directories populating from wrong list
* SettingsInterface: Add GetStringListSize()
* Settings: Drop redundant string defaults when parsing enums
* Bus: Base forced full RAM mapping on installed RAM size
* CPU: Define memory handler lookups in private header
* Settings: Make depth normalisation option based on depth buffer
* CPU/PGXP: Drop upper half fraction when SLL shifts out its bits
* DMA: Drop redundant mask in linked list terminator check
* CPU/PGXP: Fix recompiled mtc0 validating its source with a garbage value
* CPU/PGXP: Treat $zero as precise
* CPU/PGXP: Fix swr into the upper half invalidating the lower half
* CPU/PGXP: Fix interpreter immediate moves in memory mode
* CPU/PGXP: Move value flags to the header
* CPU/PGXP: Don't call PGXP for instructions that write $zero
* Bus: Force full RAM mapping should not apply to default RAM size
* Update duckstation-qt_es.ts (#3819)
* Bus: Add option to force mapping of all installed RAM
* CPU: Report the virtual fetch address in EPC on bus errors
* CPU/CodeCache: Size LUTs to installed RAM and PIO device
* CPU: Raise bus error on cached fetch from unmapped memory
* System: Support 4-16MB expanded memory
* Qt: Remove a few duplicate strings
* Qt: Save a few bytes for speedup values
Download: DuckStation Git (2026/11/02) x64
Source:Here
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