PCSX-Redux Git (2026/11/11) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.PCSX-Redux Changelog::
* Merge pull request #2630 from AngryEmpathPS1/support-mirror-build
* support mirror, tools' xmake: keep args, leave network out, give magic_enum a path
* Merge pull request #2618 from rixnobis/vram2mb-gl
* opengl: run wrapped VRAM copies on the CPU path, so overlapping rows copy in order
* opengl: wrap unmasked VRAM copies in Y, drop the 2MB VRAM warning
* Merge pull request #2629 from rixnobis/gl-colour-2610
* gpu: gate GL semi-transparency on bit 15 of 16bpp texels
* gpu: write 5-bit colours from the OpenGL renderer
* Merge pull request #2621 from rixnobis/nugget-main-bump
* src/mips: pin nugget main (0ddf6e34)
* Merge pull request #2609 from rixnobis/gl-mask-2502
* gpu: widen GL check-mask bounds by the MSAA fringe
* gpu: restore the GL blend state after logging, drop clipped GL copies
* gpu: keep a check-mask primitive and its bounds in one GL batch
* gpu: emulate GP0(E6h) in the OpenGL renderer
* Merge pull request #2615 from rixnobis/gpustat-v2-timeline
* gpu: progressive beam follows the counters' frame length
* src/mips: gpustat-timeline PAL check ignores a vblank left from the previous mode
* gpu: keep the field flag off the live counters during GP1 replay and on a detached GPU
* gpu: GPUSTAT bits 13 and 31 in every display mode and across interlace switches
* Merge pull request #2554 from rixnobis/lua-loadsavestate-result
* sstate-result test: a good File, and the queued load from a breakpoint
* Lua: PCSX.loadSaveState returns whether the state was accepted
* Merge pull request #2550 from rixnobis/gpulogger-overlay
* gpu logger: refuse a colour edit that replay would not read
* gpu logger: clamp an edited vertex to the GP0 coordinate range
* Merge remote-tracking branch 'upstream/main' into pr2550
* gpu logger: edit a node's colours, coordinates and blend mode
* gpu logger: split the logger and dump window draw functions
* Merge pull request #2606 from rixnobis/mo-lastblock-2490
* Memory observer: reject an empty pattern on every search path
* Memory observer: an empty pattern finds nothing
* Memory observer: scan the last block of RAM
Download: PCSX-Redux Git (2026/11/11)
Source:Here
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