Dolphin Bi-Weekly Unofficial SVN build 3404 changelog:
* Fixed idle skipping in the JITIL build.
* Fix handling of various pad modes Luigi's Mansion finally has correct triggers
* Some possibly major speed boosts to the JITIL build (try with ProfiledReJIT = True in [Core] section of Dolphin.ini)
* More intuitive scaling/resolution settings for the OpenGL plugin.
* Mad hax included to patch Wave Race: Blue Storm
* Improvements to Wii file handling: some VC games (Zelda: A Link to the Past!) can succeed where they didn't before.
Also fixed other things, probably too numerous to mention.
* OpenGL: fix leaking of fragment shaders
* Some improvements to the wii dvd device, can almost boot from wii menu
New features:
* File platform is shown in the gamelist, and it is a sortable category.
* WAD files can be shown in the gamelist
* Framelimiter added (from Iulius)
* Added ability to tack on custom shaders in the OpenGL plugin.
Download:Dolphin Bi-Weekly Unofficial SVN Windows build 3404 x86
Download:Dolphin Bi-Weekly Unofficial SVN Windows build 3404 x64
Source:Here
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