PCSX2 SVN Changelog:
r1435
Super VU:
- Implemented setting of GIF status regs for PATH1 transfers at execution time instead of at recompile time on XGkick instructions.
r1436
The Gust fix is back in. The previous behavior is in as a gamehack for Fatal Frame, and any other games adversely affected. Checkbox not yet implemented for Windows.
r1437
Added 2 gamefixes to the Windows Side (untested since I don't have the games xD):
- DMA Execution hack - Fixes Fatal frame problems by ignoring dma transfers while another one is being executed.
- VU XGkick hack - Fixes Erementar Gerad by delaying XGkick. Similar to what SO3 needs, except this game needs more delay. Emulating this correctly is impossible with the current DMAC system, and will most-likely never be fixed correctly. The best (and fastest) way to simulate proper behavior is with a gamefix. (Super VU was doing this by a CRC hack, but I changed it to use this gamefix instead along with microVU.)
r1438
Brought the Erementar Gerad gamefix over to Linux, and got rid of some junk that
isn't neccesary now that the crc version of the hack is gone.
Download: PCSX2 SVN r1438
Download: Official Plugins - Windows Binaries
Source:Here
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