Jpcsp SVN changelog:
r1151
cb3: save/restore thread status when entering/exiting a callback. fixed an outdated comment.
r1152
Improved Performance for reading VertexInfo: try to use elements directly in OpenGL without prior conversion (when possible). This should improve the display performance by a few FPS for 3D applications.
r1153
Forgot file
r1154
Reverted change done in r1063 as this seems to break a lot of 3D games (e.g.Skate Park City). Thanks to Raziel for this info.
Beta Testers, please report if this change improved or broke a game...
r1155
Fixed handling of GU_VERTEX_16BIT in r1152
r1156
Fixed handling of GU_VERTEX_8BIT in r1152
Added Debug info to VertexInfo
r1157
Fix for "Twisted Metal: Head-On": trying to display VertexInfo with invalid address
r1158
Update callback3 for the Compiler
r1159
cb3: copying project files from trunk
r1160
cb3: copying project files from trunk (seg fault...)
Download: Jpcsp SVN r1160
Source:Here
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