Emu Loader v5.8.3 Changelog:
Fixed
- Some weird user messages in "Not Used Zip Files" feature (main menu "Settings" / "Maintenance")
- Delete/move selected files in "Not Used Zip Files" and "Not Used Game Config Files" features was freezing after removing items from the list
- User selected bios was not being added into the command line (MAME, multi-bios games)
Front-end freezing after running "BlinkBkEdit() function". It was using "GetTickCount()", not accurate on new CPUs (Core2Duo, PhenomII, etc). "No one reported this since the function was added... FATALITY!"
- Replaced by "Sleep()" function that can handle microseconds. Other functions do not require this.
- Function "Export Games List" was only working for "standard" and "grouped" view modes (left panel popup menu)
- Again, no bug reports :_((
Changed
- Updated EasyListView/CommonLibrary to latest SVN source (August 10, 2009)
- File "\docs\el-readme.txt" updated with latest changes
- FastMM library updated to version 4.94
Improved
- Minor tweaks in the user interface and source code
Removed
- none
Added
- New feature: "Delete Game Config" (access on games popup menu or "Sift+DELETE" hot-key)
- Use this to delete CFG/NVRAM files from MAME based emulators, NVDATA file from SEGA Model 2, CFG file from ZiNc and Another Arcade Emulator (AAE)
- When selecting one game, you are able to check/uncheck files. When in multi-selection screen, all games will be listed and you will be able to check/uncheck what files you want to delete or keep. - Also, use the "Check All CFGs" / "Check All NVRAMs" buttons to check/uncheck all files for all games
- Daphne system is not supported by this feature, and there's no recycle bin support!
- New feature: "Not Used Game Config Files" ("Settings" main menu, "Maintenance")
- Scan all systems for not used configuration files (cfg and non-volatile RAM). It works similar to the "Not Used Zip Files" feature. All systems supported, except from Daphne
Download: EmuLoader v5.8.3
Source:Here
0 Comments
Post a Comment