Dolphin SVN changelog:
r4812
this is a dev commit, a cleanup in the pixel shader generator to make the generate code a lot cleaner and readable, and a little fill rate optimization when using alpha test, i don't thing any game is limited by fill rate but the code looks more cleaner and is ordered in the same way is executed in hardware. please test, if any problem apears let me know
Download:Dolphin SVN r4812 x86
Download:Dolphin SVN r4812 x64
Source:Here
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