Jpcsp SVN changelog:
r1313
Fixed sceCtrlReadBufferPositive() and sceCtrlReadBufferNegative(): the calling thread is delayed if the controller sampling cycle has not elapsed. A proper implementation using interrupts is in the pipeline ;-)
This fix is needed for homebrew developer evhoria.
r1314
Performance improvement in texture caching: reload/check the texture only if texture parameters have been changed since last PRIM. This might improve the FPS of some games.
r1315
Implemented the R_MIPS_NONE relocation type. I could not find any information on this type, but the implementation seems to fit for the game "Little Britain".
An INFO message is displayed for games using this relocation type in order to identify them and cross-check the implementation.
Download: Jpcsp SVN r1315
Source:Here
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