Fceux SVN changelog:
r1762
Lua - ip out all the code related to pausing/unpausing of the emulator when running/stopping lua scripts. Let the user be in control of that.
r1763
Win32 - Lua console - filename updates when lua scripts are dragged to emulator or recent filenames invoked. This is done by implementing an UpdateLuaConsole() function. TOOD: there are probably other useful things for that function to do.
r1764
Checks in Lua gui.text() to make sure drawing isn't attempted
off-screen. Should close #2692369.
r1765
Update changelog
r1766
Fixed conditional debugging text loading on second+ game load. Variable cleanup was mainly using free(), but code was testing prior usage with if(variable) coding, evaluating to true from the random data, and feeding the freed variables to functions.
Download:Fceux SVN r1766
Source:Here
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