WinUAE v2.2.0 Beta 4 changelog:
* keyboard input configuration didn’t load correctly (was overwritten by default mappings or mappings were completely erased)
* if at least one rawinput keyboard and mouse is found: skip directinput keyboard and mouse enumeration. Prevents stupid side-effects if both are used simultaneously, for example fullscreen and directinput keyboard enabled: rawinput stops getting any input (and technically directinput is less direct than rawinput, it is only good for joysticks/pads today)
* fixed possible division by zero in new power led code
* statefile_quit= configuration file parameter added, automatically saves state to when emulator is quit normally
* CPU speed and advanced chipset configuration stored in statefiles
* in some situations full-window mode tried to use vsync frame wait (which did nothing and caused warp-mode like speedup)
* added toggle fullwindow<>fullscreen and fullwindow<>window input events
* yet another sprite update, Total Perspective Vortex / Frantic background smallest sprites missed last line of data
Download:WinUAE v2.2.0 Beta 4
Source:Here
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