2010-04-01
Zx Spectrum 4 .Net v1.0.3742 Build 18328
Speak & Spell 1978 Simulator v3.06
Jpcsp SVN r1467
Dolphin SVN r5264
PCSX2 SVN r2802
Dolphin SVN r5262
Open Sonic v0.1.3
VMUDingoo v0.1
VMUDingoo v0.1 is released. VMUDingoo is a Dreamcast Visual Memory emulator for the Dingoo A-320 Handheld running Linux.
AJG's MAMEography: Slowin It Down
Slowin it down.
Last release cycle I changed the lighting from a lame additive model to a more reasonable one. It seems like I might have even gotten the intensity correct.
I've also been playing around with a debug menu in Roads Edge. It doesn't really do much, but it does highlight the fact that the hng64's 3d subsystem is in a delicate state. As soon as I popped up the debug menu, the video timing changed ever so slightly, making all of the cars' colors correct. This is kind of annoying, since it means the color problem I was attempting to track down isn't a color problem at all; it's likely a display list / missing geometry problem. I'm also guessing a number of other problems are related to this same missing geometry issue.
Last release cycle I changed the lighting from a lame additive model to a more reasonable one. It seems like I might have even gotten the intensity correct.
I've also been playing around with a debug menu in Roads Edge. It doesn't really do much, but it does highlight the fact that the hng64's 3d subsystem is in a delicate state. As soon as I popped up the debug menu, the video timing changed ever so slightly, making all of the cars' colors correct. This is kind of annoying, since it means the color problem I was attempting to track down isn't a color problem at all; it's likely a display list / missing geometry problem. I'm also guessing a number of other problems are related to this same missing geometry issue.