Jpcsp SVN changelog:
r1987
Fix for black video when enabling "save GE to texture": video images can be copied directly into the frame buffer using sceDmacMemcpy.
r1988
Improved r1987: prevent a texture caching when copying to any VRAM address
r1989
Further improvements for new option "Save GE to texture" when playing a video
r1990
Fixed "environment mapping" function in VideoEngine without shader. This might fix some complex 3D graphics when shaders are disabled.
r1991
Improved automatic detection of audio while playing a video. This might enable missing audio in Videos of some games.
r1992
Implemented encrypted SAVEDATA handling:
- Reversed and implemented high level emulation of chnnlsv.prx module's functions in CryptoEngine;
- Implemented SAVEDATA decryption and encryption (with hash generation);
- Added an option to toggle between modes (plain and crypto).
Improved TMP folder handling:
- Allowed custom selection of temporary folder;
- Implemented decrypted EBOOT.BIN extraction for the current application.
Restricted PRX decryption to boot modules only.
Improved MIPS_GPREL_16 relocation with newly discovered finding.
Improved __sceSasSetVoicePCM in sceSasCore.
Added draft implementation for sceMp4 module.
r1993
Added missing changes from last commit.
Download: Jpcsp SVN r1993
Source: Here
Is Tekken 6 playable on it now ????
ReplyDeleteGo and test it yourself if you can. :)
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