Jpcsp SVN changelog:
r2120
Additional test case in net.pbp when calling sceNetInetRecv with a buffer of length 0.
r2121
Improved sceNetInetRecv when receiving a buffer of length 0 (based on test results with net.pbp and homebrew PSPRadio).
Added draft for sceNetInetPoll (not yet implemented).
r2122
Avoid ArrayIndexOutOfBoundsException in scePowerUnregisterCallback when called with an invalid slot.
r2123
Update for Spanish and Catalan provided by MaXiMu
r2124
small fix in scePsmfGetPresentationEndTime.
r2125
Improved compatibility of sceNetApctlInit(), sceNetApctlConnect() and sceNetApctlGetState(): use a real PSP thread "SceNetApctl" for the state transition, analog to the async IO thread.
Download: Jpcsp SVN r2125
Source: Here
mosnter hunter is uber lame you know you cant deny the truths
ReplyDeletethank you
Tekken 6 & Dark Resurection
ReplyDeleteПОЖАЛУЙСТА !!!!!!!!!!!!!!!!!!!!
It work better than 2117 with Legends of Heroes. It still freeze at the opening because sonic stage don't work, but the rest have a noticeable improvement.
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