The sound production is still experimental and rather poor quality. The video portion is by HTML5 or by creating images with BMP string URI. State backups are implemented using the object window.localStorage and are serialized / deserialized JSON. Ditto for backup SRAM.
GameBoy Online Changelog:
- Increasing the samplee rate to 256khz for better accuracy.
- Make the internal APU registers reset in a specific fashion on 0xFF26 bi...
- XAudioJS update.
Play Online: GameBoy Online (2011/08/27)
Source: Here
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