The sound production is still experimental and rather poor quality. The video portion is by HTML5 or by creating images with BMP string URI. State backups are implemented using the object window.localStorage and are serialized / deserialized JSON. Ditto for backup SRAM.
GameBoy Online Changelog:
- Fixing an oopsies.
- Some cleanup, adding some more opcode comments for 0xCBXX instrs (I will add more later.).
Play Online: GameBoy Online (2011/08/31)
Source: Here
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