DeSmuME SVN Changelog:
r4128
task (Mac OS X):
- Now uses a bool flag to check the thread state instead of checking the thread variable directly. This should make the code more compatible between FreeBSD-based OSes and Linux-based OSes.
- Changes the thread variable visibility from public to private.
r4129
* base DMA time accounting on MMU_timing infrastructure for slightly better estimate, and add system to lock ARM9 bus while DMA occurs. still not completely realistic, but fixes a number of freezes
* fix multithreading bug in rasterizer exposed by some OSX builds a few weeks ago
* remove --dsimode and --debug-console and replace with --console-type={fat,lite,ique,debug,dsi}
* add a zany hack to jitter the stylus position for frames which read it more than once; no human can hold his hands that still, and CSI polled for and demanded sub-frame touch motion for swipe gestures, it seems. this is a bit fishy.. it is still open for discussion.
Download: DeSmuME SVN r4129 32bit
Download: DeSmuME SVN r4129 64bit
Source: Here
Good work!
ReplyDeletei remember about a year and a half maybe 2 years ago this emulator barely played games not look at it.
ReplyDeletenow*
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