The sound production is still experimental and rather poor quality. The video portion is by HTML5 or by creating images with BMP string URI. State backups are implemented using the object window.localStorage and are serialized / deserialized JSON. Ditto for backup SRAM.
GameBoy Online Changelog:
- Reduced memory overhead by only generating some arrays on demand.
- Finishing out an update.
- Small optimization.
Play Online: GameBoy Online (2011/12/30)
Source: Here
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