The sound production is still experimental and rather poor quality. The video portion is by HTML5 or by creating images with BMP string URI. State backups are implemented using the object window.localStorage and are serialized / deserialized JSON. Ditto for backup SRAM.
GameBoy Online Changelog:
- Adding dsp.js to lowpass the audio stream.
- Disabling the lowpass filter for now until we can get the noise issue resolved.
Play Online: GameBoy Online (2012/02/06)
Source: Here
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