The sound production is still experimental and rather poor quality. The video portion is by HTML5 or by creating images with BMP string URI. State backups are implemented using the object window.localStorage and are serialized / deserialized JSON. Ditto for backup SRAM.
GameBoy Online Changelog:
- Limiting the local storage sweep for listing to SRAM_ prefixed keys.
- Added a save manager window to allow people to download and delete the local storage blobs.
Play Online: GameBoy Online (2012/02/17)
Source: Here
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