The sound production is still experimental and rather poor quality. The video portion is by HTML5 or by creating images with BMP string URI. State backups are implemented using the object window.localStorage and are serialized / deserialized JSON. Ditto for backup SRAM.
GameBoy Online Changelog:
- Audio synthesis now renders to null output rather than being disabled when sound is configured off. White noise is now pre-generated always, even if sound is disabled.
- Dummy calls for even requestAnimationFrame timing optimized.
- Minor revision.
Play Online: GameBoy Online (2012/03/13)
Source: Here
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