Stella SVN changelog:
r2487
More work on Chetiry bankswitch scheme. Preliminary version can
now load and play test ROMs, complete with emulation of timing delays
due to slow accesses on real Harmony hardware. Still TODO is the tunes,
DPC+ stuff, which is stubbed out at this point.
Fixed bug in EFSC bankswitching; state files didn't contain extended RAM
information.
Cleaned up the Serializer API, resulting in slightly faster operation
and smaller state files. Because of this, the state file format
has changed for this release (old state files will no longer work).
r2488
Removed a few redundant FIXME and TODO's.
r2489
The OpenGL code now uses 32-bit textures. This is required for
blending in conjunction with phosphor effect.
For the Chetiry scheme, when loading or saving the 64 byte score
table, we now ignore the first 4 bytes (as specified by the
documentation). These 4 bytes/addresses are actually a type of hotspot.
r2490
Updated documentation for Chetiry (CTY) bankswitch scheme in the
source code header file. As you can see, this is one of the more
complex schemes (and it isn't even finished yet!).
Download: Stella SVN r2490 32bit
Download: Stella SVN r2490 64bit
Source: Here
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