The sound production is still experimental and rather poor quality. The video portion is by HTML5 or by creating images with BMP string URI. State backups are implemented using the object window.localStorage and are serialized / deserialized JSON. Ditto for backup SRAM.
GameBoy Online Changelog:
- Cleaning up some clocking code.
- Fixing a rare error when running in super slow mode at 0.1% speed.
- Changing the CSS for setting the scaling algo, so Opera can play nicely.
Play Online: GameBoy Online (2012/06/26)
Source: Here
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