The sound production is still experimental and rather poor quality. The video portion is by HTML5 or by creating images with BMP string URI. State backups are implemented using the object window.localStorage and are serialized / deserialized JSON. Ditto for backup SRAM.
GameBoy Online Changelog:
- Fix too soft volume for some games when not using the BIOS
- Initial Commit
- Fixing the HTML5 cache manifest file
Play Online: GameBoy Online (2012/08/28)
Source: Here
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