DeSmuME SVN Changelog:
r4422
OpenGL Renderer:
- Optimize vertex uploading by replacing immediate mode calls with glDrawElements().
- Do some minor code cleanup.
r4423
Cocoa Port:
- Allow the OpenGL 3D renderer to render in HW (allow for SW fallback).
- Remove the depth buffer from the display output context (doesn't need it and never will need it).
r4424
Cocoa Port:
- Remove some test code that accidentally snuck into r4423.
Download: DeSmuME SVN r4424 32bit
Download: DeSmuME SVN r4424 64bit
Source: Here
I have a suggestion (It will seem futile at this point)
ReplyDeleteIt would be possible to include an optimization to ensure 100% performance increase in Pentium Processors?
Sorry, I wrote the wrong performance value, was supposed to be 50%. ;)
Deletebuy a better processor
DeleteoO? ahsausha DS processor is lower... ETC.
Delete