DeSmuME SVN Changelog:
r4469
- update asmjit library;
r4470
JIT:
- Fix compiling on non-Windows platforms. (Regression from r4469)
- Fix compiling for 32-bit. (Regression from r4469)
asmjit Library:
- Do temporary fix for compiling on OS X for SDKs earlier than v10.7.
Cocoa Port:
- Update Xcode project files to include the new asmjit library from r4469.
- Limit OS X SDK version to v10.6 in the Xcode 3 project.
r4471
OpenGL Renderer:
- Small optimization to texture handling.
- Rewrite console info strings for better reading, and also prefix all lines with "OpenGL:".
- Report basic GPU info in the console on init.
- Check for a minimum OpenGL header version of v2.0 and a minimum OpenGL GPU version of v1.2. (Note that these requirements were always implied by the code, but now we can explicitly check for them.)
- Do even more code cleanup.
r4472
Cocoa Port:
- Make the video filters code more cross-platform friendly by adding #includes for Linux.
- Do more parameter checks in RunFilterCustom() and also add more helpful comments.
Download: DeSmuME SVN r4472 x86
Download: DeSmuME SVN r4472 x64
Source: Here
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