EmuCon Features:
- Support several console and handheld systems: Super Nintendo, Gameboy Advance, Nintendo 8-bit,
Sega Genesis / Mega-Drive, Atari 2600, Intellivision, Master System, Odyssey2, Game Gear,
ColecoVision, GP32, PC Engine / Turbo Grafix, Atary Lynx, Atari 5200 SuperSystem, Atari Jaguar,
Sega 32X, Neo Geo Pocket, Nintendo 64, Sega CD / Mega CD, Gameboy / Gameboy Color, Super Gameboy,
PlayStation, Nintendo GameCube, Atari 7800, Sega Dreamcast, Watara Supervision, WonderSwan,
PlayStation 2, Nintendo Wii
- Support all file formats available on the emulators
- Preview snapshots (unzipped only), game snapshots and title snapshots
- Almost any emulator can be used as long as it can execute games from the command line
(except for a few cases)
- Easy access menus and toolbar buttons
- Support 2 emulators on each system
- Long folder names friendly (note that not all emulators are compatible with long names)
- Detection of bad .zip files
- Settings are stored in .ini files. Windows registry is never used!
- MRU lists support with the latest 25 games you played, for quick access
- Support for multiple medias. Useful if you have games for a system in various CDs/DVDs
EmuCon v2.4 Changelog:
- Mount/unmount disc images with Daemon Tools directly in the frontend :)
- Support for "Box Arts" images and layout views. View three images at the same time...
- Finally, support for zipped images!
- Updated user interface (no gradient panels, glowing texts or glass buttons crap)
- New systems: "Nintendo DS" (DeSmuME emulator) and "PC Engine CD" (requested)
- Popup menus for games, images and image splitters (mouse right-click)
- Frontend config files and games lists are still compatible with EmuCon v2.3 (no clean install required!)
Download: EmuCon v2.4
Source: Here
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