DeSmuME SVN Changelog:
r4525
OpenGL Renderer: - Fix polygon coloring bug when converting the framebuffer on big-endian systems. (Disabling textures will show the correct polygon coloring. Endianness bugs remain with texturing enabled.)
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r4524
OpenGL Renderer: - Revert OpenGLRenderer_1_2::CreateShaders() to r4522. - Add OpenGLRenderer::LoadShaderPrograms() to give a chance to modify the shader programs before compiling them. - Fix bug where shader compiling would fail on the 3.2 ...
Download: DeSmuME SVN r4525 x86
Download: DeSmuME SVN r4525 x64
Source: Here
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